*Timer Volunteers, please check in with the Head Timer when you arrive.
TIMER INFORMATION: The meet will not start until all timers are in place, so please be ready and on time for your timing position. Our head timer (Jane Palmisano), will be providing stopwatches, assigning lanes and duties, and can also answer any questions you may have.
There are two timers per lane and both volunteers will time the race. One timer will simply time each race and the other timer will be the Recorder/Timer.
RECORDER/TIMER: This timer will have the clipboard and pencil and must write both times on the sheet. Record all times to the nearest 100th. (Example: 25.78.) This timer also verifies the swimmer's name. (You can ask your fellow timers for assistance with this). For the 12 and Under this will be done at the end of the race as they climb out of the water. For the 13-Ups it is when they are about to step on the block.
RESPONSIBILITIES OF ALL TIMERS
1) Watch the strobe light to start and stop your watch. It is located near the starter and referee. You may need to move to see it. Some things that may impede your view could be officials, coaches, the guard stand, and the flags. Maneuver yourself to see the strobe. Start your watch on the strobe even if you don't have a swimmer in your lane. The timer in the lane next to you might need it at the last minute and you are probably closer than the head timer. You will see the strobe flash BEFORE you will hear the sound.
2) Use your thumb to start your watch. Statistically, your thumb responds faster than your forefinger. It is suggested you use your thumb to start/stop the watch and your forefinger to reset the time for the next race. Remember to reset your stopwatch after you provide the time to the recorder.
3) Verify your watch is running right after the race begins! If for some reason your watch failed to start, you need to raise your hand and do whatever it takes to get the attention of the Head Timer. Don't stop until you make eye-contact. The Head Timer starts two watches as backup and will provide you with one to use.
4) SEE THE TOUCH! The swimmer's first body part to touch the wall is what ends the race. That can be a hand, a head, or forearm to name some examples. Because of the lip on the edge of the pool, you will need to lean over to see the swimmer touch. The coaches work hard to teach the swimmers about finishing the race and the timer must make the effort to record it correctly. DO NOT ANTICIPATE THE SWIMMER'S TOUCH.
5) Do not interfere with the race. This applies particularly to the well-meaning timers who are tempted to reach down to prevent younger swimmers from hitting their heads on the wall during backstroke. All backstrokers, regardless of experience, have hit their heads and it isn't a big deal. Just be happy for them that they stayed on their backs!
6) Encourage the swimmers in your lane regardless of their team. The younger swimmers really appreciate the enthusiasm of the timers at the end of the race.
DON'T BE AFRAID TO ASK QUESTIONS!